Edit: simplify landing page. Focused, accessible, reflecting the improvements to the rules.
Edit: "Remove opponent's control" is a now the primary win condition. While technically a 'lose' condition, it's typically how you win. This gives new players a better orientation. Note: "Fill your opponent's plane with elements you control" is still a win condition.
Fix: Grammer, Spelling, Layout Edit: Introductory notes
Merge: Survival Guide and Rulebook into a single, succinct, accurate document: Rules Edit: continue improving concepts of control and general layout
Fix: Errors / Missing content in the NEW Survival Guide (look for version "v20023-a" in the PDF)
Updates 200223 - NEW Survival Guide
Edit: Redesign Quick Start Guide from scratch Change: "Quick Start Guide" is now called "Survival Guide" Change: "Balanced elements stack" is now "Balanced elements cover"; More accurate and differentiates from the Day/Night Stack terms; Mechanics and conditions are unchanged Change: "Allied elements shift" is now "Allied elements swap": "Moving element takes targets space; target moves toward the plane moving element came from" (vs. the previous 'shift to an adjacent plane') Add/Edit: several diagrams
Edit: begin consolidating rules, navigation; eliminate redundancy. Edit: Orendao landing page and "Introduction" are now one page: the "Orendao" home page.
Edit: online Quick Start Guide is consistent with printed Quick Start Guide (print edition also got several revisions); NEXT >> downloadable/printable PDF.
Fix: Element diagrams where Water and Earth were shifted :/ (read about the fix here) Add: Void loss acts similar to win condition "The moment your plane is filled with Void you lose". Replace: outdated diagrams.
Edit: Continue simplifying Storms. Storms destroy all elements in both duelist's planes.
Add: Survival Guide Add: Masks Section
Edit: Actions on your Turn - "On your turn you may Move an element, or Capture an element". Much simpler. Just as effective. (see 4 the Duel: Take your Action.) Delete: Hop restriction. You may now hop across elements controlled by your opponent. Delete: "Imbalanced Storms" - Storms only occur when Nature is Full (there are no elements in the Night or Day Stack). This also means Visibility (what elements you see) is no longer relevant for determining when Storms occur (see Nature’s Response). Edit: Storms - storms now destroy the top element and neutralize (see 5 Nature's Response: Storms.) Edit: organization of sections 4 and 5 -- make them easier to scan and read. Fix: broken links.
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